<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3376500047013321539</id><updated>2012-01-29T11:33:39.287-08:00</updated><category term='visualizador'/><category term='renderizador'/><category term='Cygnicon'/><category term='tempo real'/><category term='Arquitetura'/><category term='Blender'/><category term='Tendas'/><category term='paramétricos'/><category term='2D'/><category term='tenda'/><category term='tutorial'/><category term='SketchUp'/><category term='Ashampoo 3D CAD Professional'/><category term='mirror'/><category term='Modelagem'/><category term='cascas'/><category term='conversor 3d'/><category term='pCon.planner'/><category term='paraboloid'/><category term='Maquete eletrônica'/><title type='text'>Arquiteto Digital Arthur Emmanuel</title><subtitle type='html'>Blog criado para divulgação de dicas de computação gráfica alternativa para arquitetura.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://arthurdigital.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://arthurdigital.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Arthur Emmanuel</name><uri>http://www.blogger.com/profile/09534420342714327677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://bp1.blogger.com/_ILMQysOxI7Y/R2WDWwQLA_I/AAAAAAAAADE/LSydkp8vqqs/S220/Art.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>9</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3376500047013321539.post-3189485454081545675</id><published>2011-07-28T18:25:00.000-07:00</published><updated>2012-01-29T11:33:39.290-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='conversor 3d'/><category scheme='http://www.blogger.com/atom/ns#' term='renderizador'/><category scheme='http://www.blogger.com/atom/ns#' term='visualizador'/><category scheme='http://www.blogger.com/atom/ns#' term='pCon.planner'/><title type='text'>O pCon.planner para visualizações, renderizações e como conversor 3D</title><content type='html'>&lt;div&gt;O pCon.planner, da empresa europeia EasternGraphics&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-size: 12px; line-height: 18px;"&gt;,&lt;/span&gt;&lt;/span&gt; é um software em aplicação dwg que está também em português e tem versão gratuita. Apresenta-se como um visualizador 3D de arquivos SketchUp e renderizador.&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;A poltrona Eames de um arquivo skp visualizado no pCon.planner ainda pode ser exportada em 3DS pelo programa, passando a ser um conversor de arquivos 3D.&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-W7BsydNYAw4/Tn5IeybnanI/AAAAAAAAARQ/oI4EUziABMA/s1600/Poltrona+Eames.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="172" src="http://1.bp.blogspot.com/-W7BsydNYAw4/Tn5IeybnanI/AAAAAAAAARQ/oI4EUziABMA/s320/Poltrona+Eames.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3376500047013321539-3189485454081545675?l=arthurdigital.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://arthurdigital.blogspot.com/feeds/3189485454081545675/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3376500047013321539&amp;postID=3189485454081545675' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/3189485454081545675'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/3189485454081545675'/><link rel='alternate' type='text/html' href='http://arthurdigital.blogspot.com/2011/07/o-pconplanner-para-visualizacoes-e.html' title='O pCon.planner para visualizações, renderizações e como conversor 3D'/><author><name>Arthur Emmanuel</name><uri>http://www.blogger.com/profile/09534420342714327677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://bp1.blogger.com/_ILMQysOxI7Y/R2WDWwQLA_I/AAAAAAAAADE/LSydkp8vqqs/S220/Art.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-W7BsydNYAw4/Tn5IeybnanI/AAAAAAAAARQ/oI4EUziABMA/s72-c/Poltrona+Eames.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3376500047013321539.post-851487219506048749</id><published>2011-06-28T17:36:00.000-07:00</published><updated>2011-06-28T20:12:33.164-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ashampoo 3D CAD Professional'/><category scheme='http://www.blogger.com/atom/ns#' term='Tendas'/><category scheme='http://www.blogger.com/atom/ns#' term='cascas'/><title type='text'>Cascas e tendas com Ashampoo 3D CAD Professional</title><content type='html'>A nova versão do Ashampoo 3D CAD Professional 3 traz ferramentas poderosas de operações de sólidos. Podemos extrair superfícies de uma forma sólida usando a extrusão por face.&lt;br /&gt;&lt;br /&gt;Quando extrudamos com seleção  por face de uma esfera, a extrusão acontece em torno de uma altura default de 1 m.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-O25nKsA2ue0/TgpzyODUIMI/AAAAAAAAAPM/88NmNQ2CGOk/s1600/1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 221px;" src="http://1.bp.blogspot.com/-O25nKsA2ue0/TgpzyODUIMI/AAAAAAAAAPM/88NmNQ2CGOk/s320/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5623434391328137410" border="0" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/-Dp02frmZhN8/TgpzyUP0e1I/AAAAAAAAAPU/tIA5eprShEo/s1600/2.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 221px;" src="http://2.bp.blogspot.com/-Dp02frmZhN8/TgpzyUP0e1I/AAAAAAAAAPU/tIA5eprShEo/s320/2.jpg" alt="" id="BLOGGER_PHOTO_ID_5623434392991202130" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Mudamos a propriedade altura - height para zero que o programa confere 0.001 m.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-h-GAW7PeVjY/Tgp0KIFbwkI/AAAAAAAAAP0/hj4KFKz7OL8/s1600/6.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 232px;" src="http://4.bp.blogspot.com/-h-GAW7PeVjY/Tgp0KIFbwkI/AAAAAAAAAP0/hj4KFKz7OL8/s320/6.jpg" alt="" id="BLOGGER_PHOTO_ID_5623434802043273794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Agora é somente fazer extrudes das faces da esfera.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-zUiBD8t2akg/Tgpzys7MKOI/AAAAAAAAAPc/5fVKjcptHro/s1600/3.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 221px;" src="http://3.bp.blogspot.com/-zUiBD8t2akg/Tgpzys7MKOI/AAAAAAAAAPc/5fVKjcptHro/s320/3.jpg" alt="" id="BLOGGER_PHOTO_ID_5623434399615559906" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Movemos as superfícies e aplicamos outro material. Com uma esfera de maior resolução, obteremos uma casca de maior precisão. Essa técnica é útil para criar cascas, tendas e superfícies variadas diretamente dentro do software.&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-Dp02frmZhN8/TgpzyUP0e1I/AAAAAAAAAPU/tIA5eprShEo/s1600/2.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/-DnzGMZ31V1U/Tgp3Z00JI8I/AAAAAAAAAP8/O4KzL1k4ak0/s1600/5.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 221px;" src="http://1.bp.blogspot.com/-DnzGMZ31V1U/Tgp3Z00JI8I/AAAAAAAAAP8/O4KzL1k4ak0/s320/5.jpg" alt="" id="BLOGGER_PHOTO_ID_5623438370283267010" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;div&gt;Ao escolher a opção de brightness acima de 30 % e difuse em 100 % para  propriedades do material azul, conseguimos um efeito de smooth suave entre as arestas.&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-5bDoVkz6TMs/TgqUMJaLLCI/AAAAAAAAAQU/DJ8XdOSIGpY/s1600/Cor.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 283px;" src="http://4.bp.blogspot.com/-5bDoVkz6TMs/TgqUMJaLLCI/AAAAAAAAAQU/DJ8XdOSIGpY/s320/Cor.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5623470021130529826" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3376500047013321539-851487219506048749?l=arthurdigital.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://arthurdigital.blogspot.com/feeds/851487219506048749/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3376500047013321539&amp;postID=851487219506048749' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/851487219506048749'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/851487219506048749'/><link rel='alternate' type='text/html' href='http://arthurdigital.blogspot.com/2011/06/cascas-e-tendas-com-ashampoo-3d-cad.html' title='Cascas e tendas com Ashampoo 3D CAD Professional'/><author><name>Arthur Emmanuel</name><uri>http://www.blogger.com/profile/09534420342714327677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://bp1.blogger.com/_ILMQysOxI7Y/R2WDWwQLA_I/AAAAAAAAADE/LSydkp8vqqs/S220/Art.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-O25nKsA2ue0/TgpzyODUIMI/AAAAAAAAAPM/88NmNQ2CGOk/s72-c/1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3376500047013321539.post-5547177760252987290</id><published>2011-06-27T17:15:00.001-07:00</published><updated>2011-07-06T21:45:35.450-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ashampoo 3D CAD Professional'/><category scheme='http://www.blogger.com/atom/ns#' term='tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='mirror'/><title type='text'>Mirror com o Ashampoo 3D CAD Professional</title><content type='html'>O Ashampoo 3D CAD Professional tem um modo peculiar de executar o mirror ou espelhamento.&lt;br /&gt;&lt;br /&gt;Na edição de construção - building, é onde se encontra o comando de mirror. Esse tipo de edição não reconhece apenas um objeto como em softwares comuns de CAD, mas todo o conjunto que se encontrar dentro do building. Se quisermos espelhar não todos os objetos, mas apenas um detalhe, temos que separá-lo movendo para a layer de um outro building temporário que podemos criar.&lt;br /&gt;&lt;br /&gt;Com o elemento em uma layer desse novo building,  fazemos o mirror de edição de building do elemento isolado e após o mirror, partimos para mover para a layer do building original. Assim podemos descartar o building provisório.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Vamos postar imagens como tutorial para entender melhor a técnica.&lt;br /&gt;&lt;br /&gt;1. Fazemos o contorno obtido de curvas e mais ferramentas 2D de um modelo Silly Side do catálogo do software.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-uNJaClrWVOE/Tgpn6yw5y1I/AAAAAAAAAOc/6xJeznsyl4Q/s1600/1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 109px;" src="http://1.bp.blogspot.com/-uNJaClrWVOE/Tgpn6yw5y1I/AAAAAAAAAOc/6xJeznsyl4Q/s320/1.jpg" alt="" id="BLOGGER_PHOTO_ID_5623421344482446162" border="0" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/-ip5ZPFiJZTc/TgkeFywzmgI/AAAAAAAAANU/J0U3W4W9Mq8/s1600/1AshampooCADMirror.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;2. Copiamos a poltrona.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/--WK25NRfeuY/Tgpn624Uq_I/AAAAAAAAAOk/pO5Wl5t6dtE/s1600/2.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 109px;" src="http://4.bp.blogspot.com/--WK25NRfeuY/Tgpn624Uq_I/AAAAAAAAAOk/pO5Wl5t6dtE/s320/2.jpg" alt="" id="BLOGGER_PHOTO_ID_5623421345587309554" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;3. Criamos um novo building 2.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-hnrIPvIz6hY/Tgkr9ooAwMI/AAAAAAAAAOU/tFRasXGy2ho/s1600/2AshampooCADMirror.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 121px;" src="http://2.bp.blogspot.com/-hnrIPvIz6hY/Tgkr9ooAwMI/AAAAAAAAAOU/tFRasXGy2ho/s320/2AshampooCADMirror.jpg" alt="" id="BLOGGER_PHOTO_ID_5623073947626029250" border="0" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/-NSwIJ_O3ejM/TgkeF64A05I/AAAAAAAAANc/BEcBhId94KA/s1600/2AshampooCADMirror.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;4. Com a cópia da direita selecionada, clicamos sobre o botão direito do mouse e movemos para o building 2 criado.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-CD-5aTxBHD4/TgkeGOrpMzI/AAAAAAAAANk/0zurrrKUsC0/s1600/3AshampooCADMirror.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 94px;" src="http://1.bp.blogspot.com/-CD-5aTxBHD4/TgkeGOrpMzI/AAAAAAAAANk/0zurrrKUsC0/s320/3AshampooCADMirror.jpg" alt="" id="BLOGGER_PHOTO_ID_5623058702117974834" border="0" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/-IEdjXI7n2zY/Tgpn7N1U3zI/AAAAAAAAAOs/PrAFXkZOFzY/s1600/3.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;4. Na edição de building, com o building 2 ativo, fazemos o mirror. Observe que temos dois elementos em simetria e buildings diferentes como demonstra a transparência de um e opacidade do outro.&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-e6l__c0I0F4/TgpoMsdez0I/AAAAAAAAAPE/nZ29qd4nd9c/s1600/MirrorAshampoo.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 258px; height: 69px;" src="http://1.bp.blogspot.com/-e6l__c0I0F4/TgpoMsdez0I/AAAAAAAAAPE/nZ29qd4nd9c/s320/MirrorAshampoo.jpg" alt="" id="BLOGGER_PHOTO_ID_5623421652028018498" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-8SeJeEo3f2A/Tgpn7r3Ci_I/AAAAAAAAAO0/FFpPI218OAQ/s1600/4.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 109px;" src="http://1.bp.blogspot.com/-8SeJeEo3f2A/Tgpn7r3Ci_I/AAAAAAAAAO0/FFpPI218OAQ/s320/4.jpg" alt="" id="BLOGGER_PHOTO_ID_5623421359809006578" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;5. Selecionamos o objeto e movemos para o buliding 1 do modelo original. Os dois elementos no mesmo building.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-3t0i938Noro/Tgpn7mVvJSI/AAAAAAAAAO8/-Z9G6Bbjj58/s1600/5.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 109px;" src="http://2.bp.blogspot.com/-3t0i938Noro/Tgpn7mVvJSI/AAAAAAAAAO8/-Z9G6Bbjj58/s320/5.jpg" alt="" id="BLOGGER_PHOTO_ID_5623421358327145762" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Essa técnica pode ser usada para espelhar móveis, quartos, apartamentos, paisagismo e outros detalhes simétricos 2D e 3D.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3376500047013321539-5547177760252987290?l=arthurdigital.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://arthurdigital.blogspot.com/feeds/5547177760252987290/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3376500047013321539&amp;postID=5547177760252987290' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/5547177760252987290'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/5547177760252987290'/><link rel='alternate' type='text/html' href='http://arthurdigital.blogspot.com/2011/06/mirror-com-o-ashampoo-cad-3d.html' title='Mirror com o Ashampoo 3D CAD Professional'/><author><name>Arthur Emmanuel</name><uri>http://www.blogger.com/profile/09534420342714327677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://bp1.blogger.com/_ILMQysOxI7Y/R2WDWwQLA_I/AAAAAAAAADE/LSydkp8vqqs/S220/Art.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-uNJaClrWVOE/Tgpn6yw5y1I/AAAAAAAAAOc/6xJeznsyl4Q/s72-c/1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3376500047013321539.post-2871040221352024107</id><published>2011-06-23T19:36:00.000-07:00</published><updated>2011-07-06T21:44:09.802-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ashampoo 3D CAD Professional'/><category scheme='http://www.blogger.com/atom/ns#' term='tempo real'/><category scheme='http://www.blogger.com/atom/ns#' term='Cygnicon'/><category scheme='http://www.blogger.com/atom/ns#' term='paramétricos'/><title type='text'>Nova alternativa com o Ashampoo 3D CAD Professional em tempo real</title><content type='html'>Um novo produto chamado 3D CAD Professional da Ashampoo agora é acessível ao arquiteto brasileiro. A empresa além de lançar uma versão do site em português ainda possibilitou a venda por boleto bancário para o Brasil em melhor preço. O software está em inglês ou alemão.&lt;br /&gt;&lt;br /&gt;Possui componentes de construção que podem ser editados pelo usuário como paredes, esquadrias, vigas, colunas, lajes, pisos, escadas e telhados em termos paramétricos. Eles são trabalhados em uma hierarquia de layer, pavimento e construção.&lt;br /&gt;&lt;br /&gt;Controle de visibilidade de elementos ligados e desligados pelas janelas em tempo real, podemos ter várias janelas de visualização em 2D ou 3D que são automaticamente atualizadas em conjunto sem necessidade de comandos. Dependendo da placa gráfica de seu computador, o 3D já apresenta modo de apresentação de sombras sem precisar ainda renderizar. Realiza plantas, cortes e vistas em 2D com hide. Importa e exporta para dxf 2D.&lt;br /&gt;&lt;br /&gt;O Layout de planos também é em tempo real, onde montamos as pranchas de impressão simplesmente fazendo importação das janelas de visualização.&lt;br /&gt;&lt;br /&gt;Além de ter uma ampla biblioteca, converte objetos 3ds em formato de tecnologia cygnicon e importa como referências, em que podem ser retrabalhados os materiais, texturas e luzes. Exporta em 3ds e Cinema 4D.&lt;br /&gt;&lt;br /&gt;Renderiza com opção de oclusão ambiental e controle anti-aliasing.&lt;br /&gt;&lt;br /&gt;Tem além de operações booleanas, extrusão, rotação e perfilado, a ferramenta de sólido de subtração que possibilita realizar cortes interativos para mover qualquer sólido, até uma esfera, para demonstrar o interior dos ambientes. Essa ferramenta também é útil para fazer cortes especiais conferindo escultura e design à parede, terreno e outros componentes.&lt;br /&gt;&lt;br /&gt;Realiza quantitativos com demonstração de fórmulas e visualização de elementos.&lt;br /&gt;&lt;br /&gt;A imagem foi obtida de um arquivo sample do programa. A janela em 3D com sombras sem render e em 2D com uma planta. Observe que em 2D os elementos do piso em volta da piscina estão desligados enquanto em 3D estão ligados. Mais janelas podem ser abertas ao mesmo tempo com visualizações compostas com liberdade pelo usuário.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-YaVOpcWVX7Q/TgSstd6t3gI/AAAAAAAAAL8/IxOP9AsPpbo/s1600/Ashampoo3DCADProfessional.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 174px;" src="http://1.bp.blogspot.com/-YaVOpcWVX7Q/TgSstd6t3gI/AAAAAAAAAL8/IxOP9AsPpbo/s320/Ashampoo3DCADProfessional.jpg" alt="" id="BLOGGER_PHOTO_ID_5621808131990216194" border="0" /&gt;&lt;/a&gt;Um grande software de tecnologia alemã que permite um excelente domínio de produção de projetos de arquitetura.&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-6Oux9-fAJIQ/TgSoJb7owII/AAAAAAAAAL0/0Aer5zk6qa0/s1600/Ashampoo3DCADProfessional.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3376500047013321539-2871040221352024107?l=arthurdigital.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://arthurdigital.blogspot.com/feeds/2871040221352024107/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3376500047013321539&amp;postID=2871040221352024107' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/2871040221352024107'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/2871040221352024107'/><link rel='alternate' type='text/html' href='http://arthurdigital.blogspot.com/2011/06/nova-alternativa-com-o-ashampoo-3d-cad.html' title='Nova alternativa com o Ashampoo 3D CAD Professional em tempo real'/><author><name>Arthur Emmanuel</name><uri>http://www.blogger.com/profile/09534420342714327677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://bp1.blogger.com/_ILMQysOxI7Y/R2WDWwQLA_I/AAAAAAAAADE/LSydkp8vqqs/S220/Art.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-YaVOpcWVX7Q/TgSstd6t3gI/AAAAAAAAAL8/IxOP9AsPpbo/s72-c/Ashampoo3DCADProfessional.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3376500047013321539.post-8595374416806285368</id><published>2011-03-23T17:02:00.000-07:00</published><updated>2011-03-23T17:10:24.094-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Modelagem'/><category scheme='http://www.blogger.com/atom/ns#' term='SketchUp'/><title type='text'>Modelando um elemento oval em SketchUp</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;Para se fazer uma elipse, basta escalar um círculo em uma das direções.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Para uma forma oval, é necessário somente escalar um dos  semicírculos selecionado.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;img src="http://4.bp.blogspot.com/-tAYNNKqGZh4/TYqLk5tcZGI/AAAAAAAAAKY/7qJvPyZ_U4Q/s320/Oval.jpg" style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 91px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5587431753789498466" /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3376500047013321539-8595374416806285368?l=arthurdigital.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://arthurdigital.blogspot.com/feeds/8595374416806285368/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3376500047013321539&amp;postID=8595374416806285368' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/8595374416806285368'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/8595374416806285368'/><link rel='alternate' type='text/html' href='http://arthurdigital.blogspot.com/2011/03/modelando-um-elemento-oval-em-sketchup.html' title='Modelando um elemento oval em SketchUp'/><author><name>Arthur Emmanuel</name><uri>http://www.blogger.com/profile/09534420342714327677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://bp1.blogger.com/_ILMQysOxI7Y/R2WDWwQLA_I/AAAAAAAAADE/LSydkp8vqqs/S220/Art.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-tAYNNKqGZh4/TYqLk5tcZGI/AAAAAAAAAKY/7qJvPyZ_U4Q/s72-c/Oval.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3376500047013321539.post-4725817805932156894</id><published>2011-03-14T19:39:00.000-07:00</published><updated>2011-03-21T18:37:16.317-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='SketchUp'/><category scheme='http://www.blogger.com/atom/ns#' term='tenda'/><title type='text'>Montagem de tenda em SketchUp</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-1ZCAJtB7WcA/TX7S3cw_llI/AAAAAAAAAI4/SvtaRBRPuxw/s1600/Caixa%2Bde%2BAreia.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 157px;" src="http://1.bp.blogspot.com/-1ZCAJtB7WcA/TX7S3cw_llI/AAAAAAAAAI4/SvtaRBRPuxw/s320/Caixa%2Bde%2BAreia.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5584132438042318418" /&gt;&lt;/a&gt;&lt;br /&gt;Das ferramentas de Caixa de Areia  do SketchUp, podemos ao selecionar as curvas construídas no espaço com auxílio de caixas  acionar o primeiro ícone "A partir de contornos" e criar  superfícies curvas de tendas e membranas.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3376500047013321539-4725817805932156894?l=arthurdigital.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://arthurdigital.blogspot.com/feeds/4725817805932156894/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3376500047013321539&amp;postID=4725817805932156894' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/4725817805932156894'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/4725817805932156894'/><link rel='alternate' type='text/html' href='http://arthurdigital.blogspot.com/2011/03/montagem-de-tenda-em-sketchup.html' title='Montagem de tenda em SketchUp'/><author><name>Arthur Emmanuel</name><uri>http://www.blogger.com/profile/09534420342714327677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://bp1.blogger.com/_ILMQysOxI7Y/R2WDWwQLA_I/AAAAAAAAADE/LSydkp8vqqs/S220/Art.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-1ZCAJtB7WcA/TX7S3cw_llI/AAAAAAAAAI4/SvtaRBRPuxw/s72-c/Caixa%2Bde%2BAreia.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3376500047013321539.post-1619731263552063902</id><published>2011-03-14T18:54:00.000-07:00</published><updated>2011-03-14T19:16:24.858-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='SketchUp'/><category scheme='http://www.blogger.com/atom/ns#' term='2D'/><title type='text'>Blocos png para SketchUp</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt; É possível criar blocos 2D em png vazados que podem ser úteis no SketchUp.&lt;div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Gerei um pdf de uma vista superior de um carro e abri o formato no software Gimp até criar o png com uma máscara alpha deletando os campos em branco e deixando apenas as linhas de contorno.&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;img src="http://1.bp.blogspot.com/-Ouh-OPjMe8E/TX7J5rc-w2I/AAAAAAAAAIw/Ix9nMyXqPCw/s320/Car.jpg" style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 136px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5584122580739998562" /&gt; Uso a técnica para combinar elementos 2D a 3D importando no SketchUp. Isso é válido para elementos vistos em planta que não precisam seguir para renderização.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3376500047013321539-1619731263552063902?l=arthurdigital.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://arthurdigital.blogspot.com/feeds/1619731263552063902/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3376500047013321539&amp;postID=1619731263552063902' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/1619731263552063902'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/1619731263552063902'/><link rel='alternate' type='text/html' href='http://arthurdigital.blogspot.com/2011/03/blocos-png-para-sketchup.html' title='Blocos png para SketchUp'/><author><name>Arthur Emmanuel</name><uri>http://www.blogger.com/profile/09534420342714327677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://bp1.blogger.com/_ILMQysOxI7Y/R2WDWwQLA_I/AAAAAAAAADE/LSydkp8vqqs/S220/Art.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-Ouh-OPjMe8E/TX7J5rc-w2I/AAAAAAAAAIw/Ix9nMyXqPCw/s72-c/Car.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3376500047013321539.post-1962364139435508174</id><published>2011-03-14T17:35:00.000-07:00</published><updated>2011-03-14T17:38:41.520-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='SketchUp'/><category scheme='http://www.blogger.com/atom/ns#' term='paraboloid'/><title type='text'>Hyperbolic paraboloid by SketchUp</title><content type='html'>&lt;div&gt;How to create the hyperbolic paraboloid using the tools Follow Me and Erase by SketchUp&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-mCaDXDj4gXc/TX60n5Rsr_I/AAAAAAAAAIk/z3bJoBlLJVM/s1600/Hyperbolic%2BParaboloid.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 150px;" src="http://4.bp.blogspot.com/-mCaDXDj4gXc/TX60n5Rsr_I/AAAAAAAAAIk/z3bJoBlLJVM/s320/Hyperbolic%2BParaboloid.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5584099185468944370" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3376500047013321539-1962364139435508174?l=arthurdigital.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://arthurdigital.blogspot.com/feeds/1962364139435508174/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3376500047013321539&amp;postID=1962364139435508174' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/1962364139435508174'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/1962364139435508174'/><link rel='alternate' type='text/html' href='http://arthurdigital.blogspot.com/2011/03/hyperbolic-paraboloid-by-sketchup.html' title='Hyperbolic paraboloid by SketchUp'/><author><name>Arthur Emmanuel</name><uri>http://www.blogger.com/profile/09534420342714327677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://bp1.blogger.com/_ILMQysOxI7Y/R2WDWwQLA_I/AAAAAAAAADE/LSydkp8vqqs/S220/Art.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-mCaDXDj4gXc/TX60n5Rsr_I/AAAAAAAAAIk/z3bJoBlLJVM/s72-c/Hyperbolic%2BParaboloid.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3376500047013321539.post-163736741058978248</id><published>2007-11-28T14:35:00.000-08:00</published><updated>2009-06-18T18:47:40.878-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Maquete eletrônica'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender'/><category scheme='http://www.blogger.com/atom/ns#' term='Arquitetura'/><title type='text'>Maquete eletrônica usando Blender</title><content type='html'>&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;Uma das ferramentas open source mais úteis para realizar maquetes eletrônicas de arquitetura é o Blender. Inicialmente usado como programa para games e animações, tem sido descoberto pelos arquitetos.&lt;br /&gt;&lt;br /&gt; No teste, utilizamos apenas 2 luzes para ilustrar uma maquete de residência de Corbusier. Na primeira imagem, a câmera produz uma vista ortogonal com marcação de linhas de contorno automáticas (toon edge). Essas linhas podem ser indicadas em qualquer cor, mas em uma cor de cada vez por renderização.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bp0.blogger.com/_ILMQysOxI7Y/R03utgTz7zI/AAAAAAAAACw/fp2q_MQfPBY/s1600-h/fach.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5138025215434157874" style="margin: 0px auto 10px; display: block; text-align: center;" alt="" src="http://bp0.blogger.com/_ILMQysOxI7Y/R03utgTz7zI/AAAAAAAAACw/fp2q_MQfPBY/s320/fach.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt; Na segunda vista para a mesma maquete, uma nova câmera captura a imagem em perspectiva sem uso de linhas de contorno.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bp2.blogger.com/_ILMQysOxI7Y/R03tvATz7yI/AAAAAAAAACo/JcqvnvqLBa0/s1600-h/Persp.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5138024141692333858" style="margin: 0px auto 10px; display: block; text-align: center;" alt="" src="http://bp2.blogger.com/_ILMQysOxI7Y/R03tvATz7yI/AAAAAAAAACo/JcqvnvqLBa0/s320/Persp.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3376500047013321539-163736741058978248?l=arthurdigital.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://arthurdigital.blogspot.com/feeds/163736741058978248/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3376500047013321539&amp;postID=163736741058978248' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/163736741058978248'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3376500047013321539/posts/default/163736741058978248'/><link rel='alternate' type='text/html' href='http://arthurdigital.blogspot.com/2007/11/blender-para-arquitetura.html' title='Maquete eletrônica usando Blender'/><author><name>Arthur Emmanuel</name><uri>http://www.blogger.com/profile/09534420342714327677</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://bp1.blogger.com/_ILMQysOxI7Y/R2WDWwQLA_I/AAAAAAAAADE/LSydkp8vqqs/S220/Art.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_ILMQysOxI7Y/R03utgTz7zI/AAAAAAAAACw/fp2q_MQfPBY/s72-c/fach.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
